View project ↗Project 01
Terminal Horizon
Terminal Horizon is a cyberpunk turn-based tactics roguelike. Lead a group of awakened simulants, ASIMs, in their escape from the dystopian megacity of New Damascus, and grant them their dying wish to see the stars for the first and last time. Fight against hostile simulants across three districts in turn-based grid combat, and combine abilities, passives, and over 100 unique items to create devastating, game-breaking builds.
- genre
- Tactical JRPG Roguelike
- engine
- Unity · C#
- team
- Team project
- platform
- PC · Steam
- involvement
- March 2026 · Present
- release
- Q1 2027
Role
Gameplay Programmer · Technical Designer
Roles & responsibilities
- Own the gameplay programming for all combat units, from their core behaviour and state logic to how they operate within each encounter.
- Design and implement the ability systems that define unit actions, targeting, effects, and combat interactions.
- Build and maintain the grid and movement systems used for positioning, navigation, and tactical decision-making.
- Develop the interaction layer between units and the environment, allowing abilities and movement to respond consistently to the game world.



